Linear algebra is the branch of mathematics that deals with linear equations, linear transformations, matrices, and vector spaces.


Linear algebra is one of the most important branches of mathematics because of its usefulness in a variety of situations. It is especially suited for use in computer applications such as the 3-D rendering systems used in video games, though it's not limited to just that. The processes of linear algebra are used in fields such as accounting, geology, geography, and physics, to name just a few.

As with most of my mathematics pages, my linear algebra pages are mostly geared toward computer applications and its uses in 3-D environments. I also hope to eventually include some actual code examples for those interested in programming.

Presently, only a few pages are online, but I am currently working on topics such as 3-D transforms (rotation, scaling, and translation), as well as matrix determinants, tranposes, and inverses. I hope to have these pages finished and online very soon, so if you are interested, please make sure to check back.

  Linear Algebra: Matrices